Kidiverse
Playing safely
The space your child plays in, how to move, flashing lights, and what Kidiverse is not.
Last updated: October 10, 2026
What Kidiverse is for
Kidiverse is a game for learning and fun. It is not a sport, a race, an action game, a fitness programme or a competition, and it must not be played as one.
Every move in Kidiverse is meant to be made calmly, standing in one spot in front of the phone: marching on the spot, a small hop, a crouch, a reach, or a single step to the side. No world asks a child to run, race or hurry, and there is nothing to win by moving faster: stars count which moves were tried, not how quickly, and a missed obstacle simply comes round again.
The rules for every game
Read these to your child before they play, and make sure they follow them every time.
Never run. Not towards the phone, not away from it, not around the room. If your child starts running, stop the game.
Move slowly and carefully. Jumps should be small hops on the spot. Arm movements should be smooth, not wild swings. There is no prize for speed. If your child should not jump at all, turn on No hops in Settings: every world then asks for a knee lift instead, with one foot always on the floor.
Stay in your spot. Your child plays in one place, facing the phone. Steps are marched on the spot, and a single step to the side is the most a move ever needs.
One player at a time. Only the child playing should be in the play space. Keep other children and pets out of it while the game is running.
Stop when tired. Stop straight away if your child is tired, out of breath, dizzy, or feels any pain. Kidiverse never requires a child to keep moving, and the stop button ends play at any time.
Before you start: clear the space
Kidiverse asks a child to move their whole body, so the space they move in matters more than in an ordinary app. You are responsible for making that space safe, every time.
Clear an open space around your child of at least 2 metres (about 6 feet) in every direction, with nothing they could hit, trip over or fall onto. Move furniture, toys, cables, rugs and anything breakable out of the way.
Keep the play space well away from walls, doors, windows, stairs, glass, televisions, sharp corners, hot surfaces and anything that could fall.
Check above your child too: raised arms and hops must not reach a ceiling fan, a light, a shelf or a doorframe.
Use a dry, flat floor that is not slippery. Your child should wear comfortable clothes and play barefoot or in shoes that grip, not in socks on a smooth floor.
Set the device down where it cannot be knocked over or stepped on. It is meant to be propped up a few steps away, not held. If you play on a TV, stand the phone securely below the TV and keep your child well back from both.
A grown-up must be there
An adult must watch the whole time a child plays. Kidiverse is designed so a child can play without help, not so that nobody is watching.
Watching means being in the room, able to stop the game and step in at once. It is the grown-up’s job to keep the space clear, enforce the rules above, and stop play if the game is being played unsafely.
Flashing lights
Some Kidiverse worlds contain lightning and other bright flashes.
A small number of people may have seizures when they see flashing lights or patterns, including people who have never had a seizure before. Kidiverse never shows more than three full-screen flashes a second, however fast or often your child moves. That limit is part of the game itself, not a setting.
If your child has epilepsy, has ever had a seizure, or you have any reason for concern, talk to a doctor before they use Kidiverse. Stop play straight away and consult a doctor if a child has dizziness, altered vision, eye or muscle twitching, disorientation, any involuntary movement, or convulsions.
Kidiverse is not medical, and makes no measurement of your child
The My Body world teaches children about bodies in general — where the ribs are, what the heart does. It is educational and nothing more.
Kidiverse makes no medical, diagnostic, health or fitness claim of any kind. It does not measure breathing, heart rate, posture, calories, fitness or development, and nothing shown on screen is a statement about the particular child in front of the camera. Nothing in the app is a substitute for advice from a doctor or any other professional.
If you have any concern about your child’s health, or about whether active play is right for them, speak to a medical professional before they use Kidiverse.
Your responsibility
By letting a child play Kidiverse, you accept responsibility for the space they play in, for supervising them, and for making sure they follow these rules. Using Kidiverse in a way this page warns against is at your own risk. The Terms of Use set out what Nexoma Labs LLC is and is not responsible for.